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Tag: AI in games

Steam’s AI Gaming Festival Is Live, and Its Lineup Is All Over the Place

Posted on September 9, 2026September 10, 2026 By Ronny Fiksdahl
Steam’s AI Gaming Festival Is Live, and Its Lineup Is All Over the Place

The third-party Steam AI Gaming Festival aims to explain how developers use AI, but its 12 categories blur very different tools, games, and software. Bad Rats appearing in every section raises questions about how the lineup was checked.

Editorials, Gaming News, Industry News

Everyone Uses AI Now. So What Are We Really Disclosing?

Posted on July 11, 2026July 24, 2026 By Ronny Fiksdahl No Comments on Everyone Uses AI Now. So What Are We Really Disclosing?
Everyone Uses AI Now. So What Are We Really Disclosing?

AI is already in phones, cameras, writing tools, design apps, music software, game engines, store pages, and probably half the tools people use without even thinking about it. So maybe the real question is not whether AI touched the work, but whether the final work is honest.

Editorials, Gaming News, Industry News

The Alters AI Controversy Raises a Bigger Steam Question

Posted on June 26, 2026 By Ronny Fiksdahl
The Alters AI Controversy Raises a Bigger Steam Question

The Alters patched out known AI-related content after launch, but the bigger question remains: why was player-facing AI material not clearly disclosed before buyers purchased the game?

Editorials, Gaming News, Industry News

2025 in Review: Layoffs, Awards, AI Debates — and Signs of a Turnaround

Posted on January 9, 2026September 17, 2026 By Ronny Fiksdahl
2025 in Review: Layoffs, Awards, AI Debates — and Signs of a Turnaround

A reset year for the industry — and better signs ahead 2025 felt like the industry’s reality check. After the surge years, a lot of publishers tightened scope, cancelled riskier bets, and reorganized teams. It wasn’t painless—many studios shrank—but it also forced clearer priorities and a sharper focus on projects that can actually ship and…

Read More “2025 in Review: Layoffs, Awards, AI Debates — and Signs of a Turnaround” »

Gaming News, Industry News

Art Director Lynwood Montgomery on Staying Human in Game Art as AI Becomes Standard

Posted on December 16, 2025May 26, 2026 By Ronny Fiksdahl
Art Director Lynwood Montgomery on Staying Human in Game Art as AI Becomes Standard

Lynwood Montgomery discusses traditional art training, AI in game production, Magic Online, creative direction, human-built games, and why strong creative judgment still matters in the games industry.

Art in Games, Gaming News, Industry News, Interviews

Game of the Week #32: Millennium Whisper – Ethical AI and 1999 Drama

Posted on December 11, 2025September 17, 2026 By Ronny Fiksdahl
Game of the Week #32: Millennium Whisper – Ethical AI and 1999 Drama

A 1999 relationship sim where AI, rumours, and real performances collide Reviewed on PC.Score: 7/10 Every now and then, a game arrives that feels completely out of step with what everyone else is doing – in a good way. Millennium Whisper is one of those projects and has been chosen as the Game of the…

Read More “Game of the Week #32: Millennium Whisper – Ethical AI and 1999 Drama” »

Game of the Week, Gaming News, Indie, PC Reviews

Millennium Whisper Interview: Ethical AI and Actor-Led Relationships

Posted on December 10, 2025September 17, 2026 By Ronny Fiksdahl
Millennium Whisper Interview: Ethical AI and Actor-Led Relationships

Millennium Whisper, ethical AI, and acting for algorithms Set at the tail end of 1999, Millennium Whisper is an Early Access relationship sim where all the AI runs locally on your own hardware, and every character model is trained on in-house performances rather than scraped data. It’s a strange, ambitious mix of late-90s college life,…

Read More “Millennium Whisper Interview: Ethical AI and Actor-Led Relationships” »

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