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Tag: ultrawide gaming

Ultrawide Gaming Is No Longer a 1% Niche — The 2020–2026 Numbers Tell the Story

Posted on September 17, 2026 By Ronny Fiksdahl
Ultrawide Gaming Is No Longer a 1% Niche — The 2020–2026 Numbers Tell the Story

Steam’s August 2026 survey puts three major ultrawide resolutions at 4.18% combined, surprisingly close to native 4K at 5.02%.

Gaming News, Hardware

Samsung DeX Gaming on a 49-Inch 32:9 Monitor: Playable, Not Ultrawide

Posted on August 23, 2026September 10, 2026 By Ronny Fiksdahl
Samsung DeX Gaming on a 49-Inch 32:9 Monitor: Playable, Not Ultrawide

Using a Samsung Galaxy S24 Ultra, I tested Samsung DeX gaming on a 49-inch 32:9 monitor with DOOM: The Dark Ages, The Alters and Red Dead Redemption NETFLIX. All three were playable, but none provided true ultrawide gameplay.

Editorials, Gaming News, Hardware, Mobile

Duskfade Review – Clunky Platforming and PC Stutter

Posted on August 16, 2026 By Ronny Fiksdahl
Duskfade Review – Clunky Platforming and PC Stutter

After three hours with Duskfade on PC, clunky movement, repetitive gameplay, weak humor, collision problems, and severe stuttering left us unable to recommend it. Reviewed at 5120×1440 and 2560×1440. Score: 2/10.

Gaming News, Indie, PC Reviews, Reviews

What GPU Do You Need for Ultrawide Gaming? 21:9 and 32:9 Explained

Posted on July 26, 2026September 16, 2026 By Ronny Fiksdahl
What GPU Do You Need for Ultrawide Gaming? 21:9 and 32:9 Explained

Ultrawide monitors can range from 3440×1440 to demanding 5120×1440 32:9 displays. This guide explains which GPUs suit each resolution, how much VRAM to target, and why refresh rate, ray tracing, and upscaling can change the recommendation.

Gaming News, Hardware

Directive 8020 32:9 Ultrawide Gameplay: Was It Made for Ultrawide?

Posted on July 23, 2026August 2, 2026 By Ronny Fiksdahl
Directive 8020 32:9 Ultrawide Gameplay: Was It Made for Ultrawide?

Directive 8020 delivers the strongest ultrawide experience I have played in the series, with full 5120×1440 gameplay, correctly scaled 32:9 menus, and cinematic ultrawide cutscenes.

First Impressions, Gaming News

The Alters: Last Variable Review – A Strong Return That Lasts Too Long

Posted on July 14, 2026August 3, 2026 By Ronny Fiksdahl
The Alters: Last Variable Review – A Strong Return That Lasts Too Long

The Alters: Last Variable delivers a substantial new campaign, four scientific Jans, terraforming, and proper 32:9 presentation. Repetition, an awkward indoor camera, occasional stuttering, and the lack of native 5120×1440 support prevent it from matching the original. Score: 7/10.

Gaming News, PC Reviews, Reviews

Review: Game of the Week #61 Builds a Habitat, Not a City

Posted on July 5, 2026July 14, 2026 By Ronny Fiksdahl
Review: Game of the Week #61 Builds a Habitat, Not a City

Life Below is our Game of the Week #61 review. After five to six hours with it, the reef-building habitat game stands out with strong music, smart autosave, clear ecosystem systems, 32:9 support, and a 7.5/10 score.

Game of the Week, Gaming News, Indie, PC Reviews, Reviews

NODE First Impressions: Clever, But Not a 32:9 Showcase

Posted on July 2, 2026July 14, 2026 By Ronny Fiksdahl
NODE First Impressions: Clever, But Not a 32:9 Showcase

I played NODE: The Last Favor of the Antarii, a clever 2.5D puzzle platformer with ultrawide support. It works as a puzzle game, but not as a 32:9 showcase.

First Impressions, Gaming News, Indie

Best Ultrawide Games That Make Wide Monitors Worth It

Posted on June 14, 2026September 16, 2026 By Ronny Fiksdahl
Best Ultrawide Games That Make Wide Monitors Worth It

Ultrawide support is not always the same as a true ultrawide experience. These PC games show where 21:9 and 32:9 gaming works, and where cutscenes still fail.

Editorials, Gaming Lists, Gaming News, Hardware

Once the World Gets Wider, Normal Starts to Feel Small

Posted on May 30, 2026 By Ronny Fiksdahl
Once the World Gets Wider, Normal Starts to Feel Small

Ultrawide gaming is not just about a bigger monitor. It changes how racing, horror, open-world games, and indie titles feel, and once you get used to 21:9 or 32:9, normal screens can feel hard to return to.

Editorials, Gaming News, Hardware

Aphelion Review: DON’T NOD’s Sci-Fi Adventure Fights Its Own Gameplay

Posted on May 4, 2026May 24, 2026 By Ronny Fiksdahl
Aphelion Review: DON’T NOD’s Sci-Fi Adventure Fights Its Own Gameplay

DON’T NOD’s Aphelion has the setup for a powerful sci-fi adventure, but stiff traversal, unclear direction, glitches, repetitive audio, and missing native ultrawide support make the journey harder to praise than it should be.

Gaming News, PC Reviews, Reviews

Aphelion 32:9 Ultrawide Test: Strong Atmosphere, But No Ultrawide Support

Posted on April 28, 2026May 2, 2026 By Ronny Fiksdahl
Aphelion 32:9 Ultrawide Test: Strong Atmosphere, But No Ultrawide Support

A raw test of Aphelion shows why ultrawide support still matters I was genuinely looking forward to playing Aphelion on a 32:9 super ultrawide monitor. The atmosphere looked strong, the sci-fi setting had my attention, and after our earlier Aphelion launch coverage, this felt like the right game to test properly on a wider PC…

Read More “Aphelion 32:9 Ultrawide Test: Strong Atmosphere, But No Ultrawide Support” »

Gaming News, Hardware

Fix Gaming Channel’s Top 10 Super Ultrawide series

Posted on April 28, 2026June 28, 2026 By Ronny Fiksdahl
Fix Gaming Channel’s Top 10 Super Ultrawide series

Fix Gaming Channel’s Top 10 Super Ultrawide series is complete, featuring ten randomly selected games tested in raw 32:9 gameplay. The community vote is coming next, and one participant may win a game.

Gaming Lists, Gaming News, Hardware

PS5 With an Ultrawide Monitor? I Tested Cyberpunk 2077 on a 32:9 Screen

Posted on April 19, 2026September 10, 2026 By Ronny Fiksdahl
PS5 With an Ultrawide Monitor? I Tested Cyberpunk 2077 on a 32:9 Screen

A PS5 can display on a 32:9 monitor, but my Cyberpunk 2077 test showed how different that is from a proper super ultrawide experience. The image looked soft and stretched on my setup.

Editorials, Gaming News, Hardware

WILL: Follow the Light Preview | A Steam Demo That Already Feels Special

Posted on April 7, 2026September 17, 2026 By Ronny Fiksdahl
WILL: Follow the Light Preview | A Steam Demo That Already Feels Special

WILL: Follow the Light already looks and feels like a game worth watching. Today’s indie spotlight goes to WILL: Follow the Light, a game that immediately caught my attention for the right reasons. I played the demo, and while many Steam pages can sell you a version of a game that does not quite match…

Read More “WILL: Follow the Light Preview | A Steam Demo That Already Feels Special” »

First Impressions, Gaming News, Indie

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