Monster Hunter Wilds Sales Slow; Monster Hunter Rise Outsells It in Capcom’s Q2
Capcom’s latest report shows a sharp post-launch slowdown for Monster Hunter Wilds—160k units in Q2 versus Rise at 254k—with Steam concurrency ~98% below peak.
Indie Game News, Reviews and Developer Interviews
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Capcom’s latest report shows a sharp post-launch slowdown for Monster Hunter Wilds—160k units in Q2 versus Rise at 254k—with Steam concurrency ~98% below peak.
Rockstar delayed Grand Theft Auto VI to November 19, 2026 on PlayStation 5 and Xbox Series X|S, citing additional time for finishing and polish.
Xsolla expanded Web Shop with a U.S. Android Buy Button, creator storefronts, Offerwall support, and smarter audience segmentation for mobile studios.
RV There Yet? has passed 1 million copies sold on Steam, turning a game-jam co-op road trip into a breakout indie success.
A Counter-Strike 2 trade-up change sent skin prices sharply lower, showing how quickly the CS2 cosmetics market can reprice.
Silent Hill f passed 1 million copies sold in its opening days, giving Konami’s horror release an early commercial milestone across PS5 and Steam.
Why Fix Gaming Channel is heading to gamescom asia in Bangkok: to keep small-team games visible and give independent developers more room to be seen.
Xbox overhauled Game Pass into Essential, Premium, and Ultimate, with Ultimate rising to $29.99 and adding Ubisoft+ Classics and other perks.
Avalanche Studios Group is known for creating large-scale action games and memorable open worlds. Learn more about the studio, its work, and the creative teams behind its growing portfolio.
Skate mixes familiar Flick-It controls, cross-play, bold visuals, and chaotic multiplayer fun, but its busy UI and bugs drag down this PC review.
Electronic Arts agreed to a $55 billion all-cash take-private deal at $210 per share, backed by a consortium including PIF, Silver Lake, and Affinity Partners.
Valve removed BlockBlasters from Steam after reports linked a late-August update to malware, credential theft, and stolen cryptocurrency.
Ready or Not passed 3 million players on PS5 and Xbox Series X|S and more than 13 million across PC and consoles, according to VOID Interactive.
Steam’s PayPal support narrowed to six currencies, affecting players and developers while payment restrictions and frozen funds raised concern across the platform.
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