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Tag: PC Gaming

Indie Pass Wants to Give Indie Games Their Own Subscription Space

Posted on April 3, 2026September 22, 2026 By Ronny Fiksdahl
Indie Pass Wants to Give Indie Games Their Own Subscription Space

Indie Pass launches on April 13 as a new $6.99 PC-only subscription service focused entirely on indie games. The platform is aiming to give smaller titles more visibility through a curated catalogue and regular additions.

Gaming News, Indie, Industry News

Noblemen: 1941 Looks Like a Bold Genre Clash Worth Watching in 2026

Posted on March 31, 2026September 22, 2026 By Aidan Minter
Noblemen: 1941 Looks Like a Bold Genre Clash Worth Watching in 2026

Noblemen: 1941 mixes third-person shooting and real-time strategy in an alternate WWII setting filled with medieval-inspired armour, mechs, fortifications, resource control, and brutal melee combat.

Gaming News, Indie

Nvidia’s DLSS 5: AI-Powered Future or an Optimization Crutch?

Posted on March 21, 2026September 22, 2026 By Daniel Sarach
Nvidia’s DLSS 5: AI-Powered Future or an Optimization Crutch?

Is Nvidia’s “DLSS 5” pushing PC gaming forward, or helping the industry rely too heavily on AI instead of proper optimization? This editorial looks at the bigger question behind Nvidia’s latest rendering push.

Gaming News, Industry News

Delaware court reinstates Ted Gill in major Krafton ruling over Subnautica 2

Posted on March 17, 2026September 22, 2026 By Ronny Fiksdahl
Delaware court reinstates Ted Gill in major Krafton ruling over Subnautica 2

A Delaware Court of Chancery ruling has reinstated Ted Gill as CEO of Unknown Worlds, handing Krafton a major setback in the ongoing Subnautica 2 dispute.

Gaming News, Industry News

Everlast: Undying Tale gets public Steam playtest ahead of Q3 release

Posted on March 17, 2026September 22, 2026 By Ronny Fiksdahl
Everlast: Undying Tale gets public Steam playtest ahead of Q3 release

Everlast: Undying Tale opens a public Steam playtest from March 19–22, 2026, letting players sample early combat, crafting, questing, exploration, and online co-op ahead of its planned Q3 release.

Gaming News, Indie

SULFUR has now sold 300,000 copies on Steam during Early Access

Posted on March 12, 2026September 22, 2026 By Ronny Fiksdahl
SULFUR has now sold 300,000 copies on Steam during Early Access

SULFUR has now sold 300,000 copies on Steam during Early Access, with the team thanking players, streamers, partners, and friends for the support.

Gaming News, Indie, Industry News

Mirage 7 Review – An Interesting Desert Adventure That Never Fully Lands

Posted on March 9, 2026September 21, 2026 By Fix Gaming Team
Mirage 7 Review – An Interesting Desert Adventure That Never Fully Lands

Mirage 7 has some charm, a strong fairy tale tone, and solid voice acting, but repetitive quest design, awkward controls, and basic combat stop it from becoming truly engaging.

Gaming News, Indie, PC Reviews, Reviews

Scriptorium: Master of Manuscripts Demo Impressions — Four Oaks, One Beast, Zero Judgement

Posted on March 2, 2026September 25, 2026 By Aidan Minter
Scriptorium: Master of Manuscripts Demo Impressions — Four Oaks, One Beast, Zero Judgement

Scriptorium: Master of Manuscripts delivers a cosy, funny medieval sandbox with a lot of charm, even if its small canvas and light client feedback limit how far its creative loop can go.

First Impressions, Gaming News, Indie, PC Reviews, Reviews

Kindling Playtest: Fire and Embers Light the Way in Talonbyte Games’ Witchy Roguelite

Posted on February 26, 2026September 22, 2026 By Aidan Minter
Kindling Playtest: Fire and Embers Light the Way in Talonbyte Games’ Witchy Roguelite

Kindling delivers one-hit tension, fire-based combat, and a strong haunted forest atmosphere in an early playtest that already shows clear promise.

Gaming News, Indie, PC Reviews, Reviews

Esports Manager 2026 Overhauls Tactics and UI in New Steam Next Fest Demo Update

Posted on February 24, 2026September 22, 2026 By Ronny Fiksdahl
Esports Manager 2026 Overhauls Tactics and UI in New Steam Next Fest Demo Update

Esports Manager 2026’s updated Steam Next Fest demo adds deeper semi-3D match simulation, 250+ tactics, role-based systems, a reworked Tactic Creator, improved UI, and broad quality-of-life fixes.

E-Sports, Gaming News

Archor Games at 100 Steam releases: the meme era, the ARG clues, and a soundtrack collab

Posted on February 20, 2026September 22, 2026 By Ronny Fiksdahl
Archor Games at 100 Steam releases: the meme era, the ARG clues, and a soundtrack collab

Fix Stories follows Archor Games’ milestone of 100 Steam releases, covering the solo developer’s meme-game reputation, kitbashing approach, long-running ARG clues, collaborations, and soundtrack work.

Fix Stories, Gaming News, Indie

ShipShaper demo launch — Tomas Sala on flow, minimalism, and creator-friendly exports

Posted on February 12, 2026August 26, 2026 By Ronny Fiksdahl
ShipShaper demo launch — Tomas Sala on flow, minimalism, and creator-friendly exports

Tomas Sala explains how ShipShaper grew from a Bulwark tool into a relaxing standalone ship builder focused on flow, minimalist design, and creator-friendly exports.

Developers, Gaming News, Indie, Interviews

Roots Devour Review — Horror Style, But the Card-Path Loop Feels Too Rigid

Posted on February 12, 2026September 22, 2026 By Fix Gaming Team
Roots Devour Review — Horror Style, But the Card-Path Loop Feels Too Rigid

Roots Devour earns a 6/10 for striking black-and-red horror style and strategic card placement, but rigid paths, card RNG, repetitive runs, and unclear progression hold the experience back.

Gaming News, Indie, PC Reviews, Reviews

Marvin on the spark behind Vital Shell

Posted on February 10, 2026September 22, 2026 By Ronny Fiksdahl
Marvin on the spark behind Vital Shell

Vital Shell developer Marvin explains the game’s inspirations, abandoned ideas, balance philosophy, iteration process, and why its arena-shooter identity was shaped by years of experimentation.

Developers, Gaming News, Indie, Interviews

GOTW #39: When the Embers Wake — A Quiet Red Panda Story With a Cause

Posted on January 31, 2026September 22, 2026 By Ronny Fiksdahl
GOTW #39: When the Embers Wake — A Quiet Red Panda Story With a Cause

Game of the Week #39 goes to When the Embers Wake, a short wordless red-panda adventure about grief, deforestation, survival, resilience, and environmental storytelling through a fading forest.

Game of the Week, Gaming News, Indie

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