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Tag: Steam games

The Gas Station Files Part 3: Best Gas Station Games 2026

Posted on June 28, 2026September 26, 2026 By Ronny Fiksdahl
The Gas Station Files Part 3: Best Gas Station Games 2026

The Gas Station Files Part 3 tracks the growing gas-station horror trend on Steam, from Gas Station Simulator and Roadside Research to HERROR, The Shift, and more.

Editorials, Gaming Lists, Gaming News, Indie, Industry News

Fail Fail Succeed Review: A Clever Indie Platformer Built on Mistakes

Posted on May 13, 2026September 22, 2026 By Jake Boyette
Fail Fail Succeed Review: A Clever Indie Platformer Built on Mistakes

Fail Fail Succeed turns repeated failure into the path forward, using clever puzzle design, compact worlds, and strange dreamlike platforming to make every solved room feel earned.

Gaming News, Indie, PC Reviews, Reviews

Fail Fail Succeed Interview: Martin Zetterman on Failure, Mental Health, and Eira

Posted on May 12, 2026May 24, 2026 By Ronny Fiksdahl
Fail Fail Succeed Interview: Martin Zetterman on Failure, Mental Health, and Eira

Fail Fail Succeed launches on Steam today, and solo developer Martin Zetterman speaks with Fix Gaming Channel about failure, mental health, solo development, and the real dog Eira behind the game’s quiet comfort.

Developers, Gaming News, Indie, Interviews

Coin Pusher Casino Keeps Growing Beyond Launch With Blackjack 21 Arcade

Posted on May 10, 2026May 24, 2026 By Ronny Fiksdahl
Coin Pusher Casino Keeps Growing Beyond Launch With Blackjack 21 Arcade

Coin Pusher Casino is not new, but TreeNutsGames’ arcade sim keeps growing with Blackjack 21 Arcade, streamer-friendly chaos, new content, and classic coin pusher nostalgia.

Gaming News, Indie

Choice of Robots Is Game of the Week #53 Because AI Stories Need Human Consequences

Posted on May 10, 2026September 18, 2026 By Ronny Fiksdahl
Choice of Robots Is Game of the Week #53 Because AI Stories Need Human Consequences

Choice of Robots is our Game of the Week #53 because it reminds us that the strongest AI stories are not just about machines, but about the human choices, responsibilities, and consequences behind what we create.

Editorials, Game of the Week, Gaming News, Indie

2026: The Rise and Rise of Pixel Games

Posted on May 6, 2026September 22, 2026 By Aidan Minter
2026: The Rise and Rise of Pixel Games

Pixel art is not stuck in the past. From REPLACED and Huntdown: Overtime to Project Shadowglass, Witchbrook, SacriFire, and Neverway, 2026 shows how far modern pixel games have moved beyond retro imitation.

Gaming News, Indie

Top 5 Hidden Gem Indie Playtests You Can Play Right Now

Posted on May 2, 2026September 22, 2026 By Ronny Fiksdahl
Top 5 Hidden Gem Indie Playtests You Can Play Right Now

These five hidden gem indie playtests and demos are worth checking before they move on, with Steam links, trailers, and a few extra games to wishlist.

Gaming Lists, Gaming News, Indie

Spark in the Dark Review: Hardcore Dungeon Crawling With No Mercy

Posted on April 30, 2026September 22, 2026 By Aidan Minter
Spark in the Dark Review: Hardcore Dungeon Crawling With No Mercy

Spark in the Dark delivers a brutal hardcore dungeon crawler where darkness drains your health, light becomes survival, and every mistake can cost you the run.

Gaming News, Indie, PC Reviews, Reviews

Retro Rewind – Video Store Simulator is Fix Gaming Channel’s GOTW #46

Posted on March 22, 2026September 22, 2026 By Jake Boyette
Retro Rewind – Video Store Simulator is Fix Gaming Channel’s GOTW #46

Retro Rewind – Video Store Simulator is our Game of the Week #46, and for good reason. Blood Pact Studios has delivered a cozy, nostalgia-driven management sim that understands how to make simple progression feel satisfying.

Game of the Week, Gaming News, Indie

Game of the Week #45: Kritter: Defend Together

Posted on March 14, 2026September 22, 2026 By Ronny Fiksdahl
Game of the Week #45: Kritter: Defend Together

Kritter: Defend Together earns our Game of the Week #45 spot with its mix of co-op chaos, base defence pressure, and roguelite action.

Game of the Week, Gaming News, Indie

Mirage 7 Review – An Interesting Desert Adventure That Never Fully Lands

Posted on March 9, 2026September 21, 2026 By Fix Gaming Team
Mirage 7 Review – An Interesting Desert Adventure That Never Fully Lands

Mirage 7 has some charm, a strong fairy tale tone, and solid voice acting, but repetitive quest design, awkward controls, and basic combat stop it from becoming truly engaging.

Gaming News, Indie, PC Reviews, Reviews

Archor Games at 100 Steam releases: the meme era, the ARG clues, and a soundtrack collab

Posted on February 20, 2026September 22, 2026 By Ronny Fiksdahl
Archor Games at 100 Steam releases: the meme era, the ARG clues, and a soundtrack collab

Fix Stories follows Archor Games’ milestone of 100 Steam releases, covering the solo developer’s meme-game reputation, kitbashing approach, long-running ARG clues, collaborations, and soundtrack work.

Fix Stories, Gaming News, Indie

Drug Dealer Simulator Launches on PS5 June 20 – A Gritty Crime Empire Experience Hits Consoles

Posted on June 16, 2025September 26, 2026 By Ronny Fiksdahl
Drug Dealer Simulator Launches on PS5 June 20 – A Gritty Crime Empire Experience Hits Consoles

Drug Dealer Simulator arrives on PlayStation 5 with upgraded visuals and the PC game’s major updates, bringing its controversial but detailed crime-management loop to a new console audience.

Gaming News, Indie, PlayStation

Behind the Scenes: The Making of Ranger Commando

Posted on April 26, 2025September 23, 2026 By Ronny Fiksdahl
Behind the Scenes: The Making of Ranger Commando

Ranger Commando channels ’80s action films into short, explosive missions. Its solo developer explains the influence of Airborne Ranger and Cannon Fodder, the challenge of randomized objectives, and lessons carried over from working on Killzone.

Developers, Gaming News, Indie, Interviews

Behind the Scenes the Making of Vampires Bloodlord Rising

Posted on March 23, 2025September 22, 2026 By Ronny Fiksdahl
Behind the Scenes the Making of Vampires Bloodlord Rising

Mehuman Games CEO and game designer Michał Ciastoń talks about Vampires: Bloodlord Rising, the world of Sangavia, castle building, co-op, vampire powers, sound design, and the thinking behind the game’s rebrand from Vampire Dynasty.

Developers, Gaming News, Indie, Interviews

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