NightSpawn First Impressions: Can It Be Both a Playtest and Early Access?
NightSpawn shows promise as a multiplayer horror game, but its Steam Playtest, Early Access status, tutorial flow, and store setup made my first session confusing.
Indie Game News, Reviews and Developer Interviews
NightSpawn shows promise as a multiplayer horror game, but its Steam Playtest, Early Access status, tutorial flow, and store setup made my first session confusing.
Ten free Steam playtests you can request access for right now, covering zombie co-op, roguelikes, horror, RPGs, and PvPvE PC games currently showing Steam Playtest access.
Into the Fire begins its public Steam playtest on May 20, giving players an early look at Starward Industries’ cataclysm extraction survival game where rescue, lava, ash, fire, and supernatural phenomena shape every run.
These five hidden gem indie playtests and demos are worth checking before they move on, with Steam links, trailers, and a few extra games to wishlist.
A chaotic little roguelike with real personality already feels like one worth keeping an eye on. We cover plenty of indie games that look promising on paper, whether through broader roundups like 5 Indie Games to Watch or recent Game of the Week features such as Messy Recipe Lands as Fix Gaming Channel’s GOTW #47….
Read More “Little Devil Is Great Fun Already and Feels Like a Hidden Gem in the Making | GOTW #48” »
A short public playtest is now live for Everlast: Undying Tale Everlast: Undying Tale will hold a public playtest from March 19 to March 22, 2026, giving players, media, and content creators a chance to try InSpades’ upcoming online co-op action RPG ahead of its planned Q3 2026 release on Steam. If fantasy RPGs with…
Read More “Everlast: Undying Tale gets public Steam playtest ahead of Q3 release” »
A calm cast, then something pulls back About Fishing is a fishing-themed murder mystery from The Water Museum. It’s also currently playable via a Steam playtest — and based on my first short session, it already feels like one of those games that looks simple until you notice how many little systems are hiding under…
Read More “About Fishing preview: fishing mechanics with uneasy answers” »
Name the build clearly — or people will just move on If your email says “demo” but what you’re actually sending is a Steam Playtest invite, an Early Access key, a closed beta build, or a time-limited trial, you’re making the receiver do detective work. Press and creators won’t. They’ll just skip — because confusion…
Read More “Tips for Outreach (Part 2): Stop Making People Guess What Build You’re Offering” »
A post-nuclear survival trek on the Norway–Russia border is opening up playtest access Polyaris, a first-person single-player survival game set in the far north, has opened up closed beta playtest access via Steam. The premise puts you in the boots of an engineer and polar explorer who survives the immediate impact of a nuclear explosion…
Read More “Polyaris playtest is live: a post-nuclear survival trek on the Norway–Russia border” »
How to Run a Good Playtest as an Indie Dev (Part 2) In Part 1, I wrote a guide for players on how to join playtests safely and send feedback that actually helps developers. If you missed it, you can read it here: The Right Way to Playtest: Safe Access, Useful Feedback. This follow-up, an…
Read More “Indie Dev Playtest Guide (Part 2): From First Keys to Useful Feedback” »
Anvil Empires Brings Massive Battles To Life in a Persistent Medieval MMO Anvil Empires is setting its sights on being a worthy contender to the MMO scene, where players in their thousands will live, fight, build, and conquer in a persistent online world. Anvil Empires is an exciting persistent medieval MMO offering players epic experiences….
Read More “Why Anvil Empires Could Be the Next Big MMO War Sandbox” »
tinyBuild and debut studio Fantastic Signals reveal The Lift — Steam Playtest is live Indie publisher tinyBuild and debut studio Fantastic Signals, a new team made up of veteran developers responsible for games such as Pathologic 2 and Ori and the Will of the Wisps, has announced The Lift, a first-person, narrative-driven supernatural handyman simulator…
Playtests: easy guide for players A playtest isn’t a free demo—it’s where games change. This guide shows how to join safely, what to try, and how to send feedback devs can actually use. What’s a playtest? It’s an early build. Devs invite players to find bugs, test performance, and see if the game feels right….
Read More “The Right Way to Playtest: Safe Access, Useful Feedback” »