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  • KEEPYBOO key art showing five colorful ghosts beside a board of numbered puzzle clues beneath the game's logo.
    Fix Stories: Why I Threw Away Every Board That Needed a Guess Fix Stories
  • The Caribou Trail key art featuring First World War soldiers against a red and yellow backdrop with the game's title.
    The Caribou Trail PS5 Review: A Moving WWI Story With Uneven Gameplay Gaming News
  • Red Camp Blood update artwork for No More Room in Hell 2, with a decaying face and silhouetted survivors.
    No More Room in Hell 2’s Camp Blood Update Adds a Slasher-Inspired Survival Map Gaming News
  • Suzu stands beside bicycles in a graffiti-covered tunnel in Tokyo Stories.
    Tokyo Stories Interview: Yuki Ikeda on What Lies Beyond the Demos Developers
  • Satellite Odyssey: Jupiter Game of the Week #77 artwork with the heroine, a grotesque creature, the game logo, and Fix Gaming branding.
    Satellite Odyssey: Jupiter Is Game of the Week #77: Noir, Robots, and a Station Full of Secrets Game of the Week
  • Orisuji key artwork with a black origami cat and red paper crane on cream-colored paper maze paths
    Fix Stories: I Built an iPhone Duo Game Without Owning the Phone Fix Stories
  • CAPCOM ID logo centered on a blue and turquoise gradient background.
    Capcom ID Breach Exposes 11.7 Million Records Worldwide Gaming News
  • RushOrb: Storm Atlas game icon showing an orb on a glowing winding road above the mountains
    Fix Stories: How RushOrb: Storm Atlas Turns Weather Into the Puzzle Fix Stories

Author: Ronny Fiksdahl

Ronny Fiksdahl is the founder and Editor-in-Chief of Fix Gaming Channel, an independent gaming outlet focused on indie games, reviews, hands-on impressions, developer interviews, and the people behind the games. With more than 40 years of gaming experience and a background in music and creative production, he brings a practical, player-first perspective to coverage across PC, console, and mobile. Ronny keeps Fix Gaming Channel’s coverage transparent, source-based, and focused on giving genuine projects and smaller developers room to be seen.

Xbox Mythic Achievements Begin Rolling Out — Xbox 360 Games Count Too

Posted on September 29, 2026 By Ronny Fiksdahl
Xbox Mythic Achievements Begin Rolling Out — Xbox 360 Games Count Too

Xbox Mythic Achievements are beginning to roll out to Insiders, and eligible games completed years ago — including Xbox 360 titles — can already qualify.

Gaming News, Xbox

The Gas Station Files Part 4: We Found It Again in Cursed Gas Station

Posted on September 29, 2026 By Ronny Fiksdahl
The Gas Station Files Part 4: We Found It Again in Cursed Gas Station

I stumbled across Cursed Gas Station on Steam and immediately recognized the familiar roadside environment from The Gas Station Files. Part 4 documents the latest sighting before the game and demo are released.

Editorials, Gaming News, Indie

Aliens: Fireteam Elite 2 Developer Reportedly Cuts at Least 19 Jobs

Posted on September 28, 2026 By Ronny Fiksdahl
Aliens: Fireteam Elite 2 Developer Reportedly Cuts at Least 19 Jobs

Cold Iron Studios has reportedly laid off at least 19 employees. The Aliens: Fireteam Elite 2 developer says support will continue.

Gaming News, Industry News

Do We Really Need PUBG 2?

Posted on September 28, 2026 By Ronny Fiksdahl
Do We Really Need PUBG 2?

Do we really need PUBG 2? Ronny barely remembers playing the original, but a true sequel could still give outsiders a reason to care.

Editorials, Gaming News

Future Knight Is Game of the Week #73: Eight Hours to Save Humanity’s Memory

Posted on September 28, 2026October 4, 2026 By Ronny Fiksdahl
Future Knight Is Game of the Week #73: Eight Hours to Save Humanity’s Memory

Future Knight is Fix Gaming Channel’s Game of the Week #73, standing out with LCD-inspired visuals, frantic 2D action, character switching, and a bizarre story.

Game of the Week, Gaming News, Indie

Fix Stories: Building Software From a 2006 Pathfinder

Posted on September 27, 2026 By Ronny Fiksdahl
Fix Stories: Building Software From a 2006 Pathfinder

Travis shares what it means to build software, game-development tools, and AI-assisted projects while living and working from a 2006 Nissan Pathfinder.

Fix Stories, Gaming News, Indie

KnoxMap Turns Your Real Hometown Into a Project Zomboid Build 42 Map

Posted on September 27, 2026September 27, 2026 By Ronny Fiksdahl
KnoxMap Turns Your Real Hometown Into a Project Zomboid Build 42 Map

KnoxMap turns real locations into Project Zomboid Build 42 maps, and version 1.4 now supports much larger city-scale projects with optional Overture Maps data.

Gaming Culture, Gaming News, Indie

15 Upcoming Co-op Games to Watch in 2026 and 2027

Posted on September 27, 2026October 7, 2026 By Ronny Fiksdahl
15 Upcoming Co-op Games to Watch in 2026 and 2027

Looking for what to play together next? Here are 15 upcoming co-op games still coming in late 2026 and throughout 2027, including big releases and unusual indie projects.

Gaming Lists, Gaming News

PS5 DualSense vs Xbox Controller on PC: Which Is Better?

Posted on September 27, 2026 By Ronny Fiksdahl
PS5 DualSense vs Xbox Controller on PC: Which Is Better?

Xbox Wireless Controller or PS5 DualSense for PC? We compare Windows compatibility, Steam and Game Pass support, battery options, haptics, adaptive triggers, and everyday use.

Editorials, Gaming News, Hardware, PlayStation, Xbox

Pulse Drive Demo Review — Addictive Rhythm Racing With Rough Edges

Posted on September 27, 2026 By Ronny Fiksdahl
Pulse Drive Demo Review — Addictive Rhythm Racing With Rough Edges

I tested the Pulse Drive demo ahead of its September 29 release. The rhythm-racing idea is addictive and performance is solid, but onboarding and controller feel still need work.

Gaming News, Indie, PC Reviews, Reviews

From Horizon Zero Dawn to Pulse Drive: Simen “Nemi” Stroek on Going Solo

Posted on September 26, 2026October 20, 2026 By Ronny Fiksdahl
From Horizon Zero Dawn to Pulse Drive: Simen “Nemi” Stroek on Going Solo

From Quake and Half-Life mapping to Guerrilla, GRIP and Speed Freeks, Simen “Nemi” Stroek talks about building Pulse Drive largely by himself, the cost of solo development, optimization, and finally making a game that is truly his own.

Developers, Gaming News, Indie, Interviews

A UEVR Fork Trades 3D Depth for Speed and Finds an Unexpected Accessibility Benefit

Posted on September 26, 2026 By Ronny Fiksdahl
A UEVR Fork Trades 3D Depth for Speed and Finds an Unexpected Accessibility Benefit

Noniv’s experimental UEVR Mono mode trades stereoscopic depth for performance and consistent visuals, while players with monocular vision spotted another possible benefit.

Gaming Culture, Gaming News, Platforms, VR

Could Manchester City Disappear From EA Sports FC 27 and Football Manager?

Posted on September 26, 2026 By Ronny Fiksdahl
Could Manchester City Disappear From EA Sports FC 27 and Football Manager?

Manchester City’s Premier League case could create an unexpected problem for EA Sports FC 27, Football Manager and the ePremier League if the eventual punishment changes the club’s league status.

Editorials, Gaming News

PicoDate Puts PICO-8 Games on Playdate With Wi-Fi Downloads and Save States

Posted on September 25, 2026September 25, 2026 By Ronny Fiksdahl
PicoDate Puts PICO-8 Games on Playdate With Wi-Fi Downloads and Save States

PicoDate brings PICO-8 carts to Playdate with Wi-Fi downloads, offline play and save states while its developer rapidly works through compatibility issues.

Gaming Culture, Gaming News, Indie, Platforms

DMGo Turns the Original Game Boy Into a Four-Channel Drum Machine

Posted on September 25, 2026 By Ronny Fiksdahl
DMGo Turns the Original Game Boy Into a Four-Channel Drum Machine

Audiowanderer’s DMGo turns the original Nintendo Game Boy into a four-channel drum machine, sequencer and hardware-sync tool launching September 28.

Gaming Culture, Gaming News, Hardware, Indie

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