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Tag: Developer Interview

Tears of Adria Interview: Ark Island Studio on Player Feedback

Posted on July 11, 2026July 21, 2026 By Aidan Minter
Tears of Adria Interview: Ark Island Studio on Player Feedback

Ark Island Studio co-founder Jakob Köster explains why Tears of Adria received a major overhaul, what player behaviour revealed about its opening, and how a Shaman skill can lead to recruitable dinosaurs.

Developers, Gaming News, Indie, Interviews

From Pro Tennis to Game Development: Iain Atkinson on Tennis Tycoon

Posted on June 17, 2026 By Ronny Fiksdahl
From Pro Tennis to Game Development: Iain Atkinson on Tennis Tycoon

Former professional tennis player and college All-American Iain Atkinson talks about building Tennis Tycoon, a premium mobile tennis management sim focused on the sport behind the match.

Developers, Gaming News, Indie, Interviews, Mobile

The Tragedy at Deer Creek Interview: Sparrowland on Mystery, Loss, and Heartbreak

Posted on June 9, 2026June 9, 2026 By Aidan Minter
The Tragedy at Deer Creek Interview: Sparrowland on Mystery, Loss, and Heartbreak

Sparrowland discusses The Tragedy at Deer Creek, a cinematic point-and-click adventure about photography, mystery, family, sacrifice, and quiet heartbreak.

Developers, Gaming News, Indie, Interviews

Ungaland Interview: Esteban on Oogie, Primal Seeds, and Building a Colorful Prehistoric Action-Adventure

Posted on April 17, 2026May 14, 2026 By Ronny Fiksdahl
Ungaland Interview: Esteban on Oogie, Primal Seeds, and Building a Colorful Prehistoric Action-Adventure

UNGALAND! blends colorful prehistoric charm with action-platforming challenge, Primal Seeds, oversized weapons, and a playful soulslike edge ahead of launch.

Developers, Gaming News, Indie, Interviews

Cairn’s Demo Makes Climbing Feel Real — Plus a Developer Q&A on Pitons, Risk, and Rewind

Posted on December 28, 2025December 30, 2025 By Ronny Fiksdahl
Cairn’s Demo Makes Climbing Feel Real — Plus a Developer Q&A on Pitons, Risk, and Rewind

A survival climb that treats every handhold like a real decision As part of our Indie Game Showcase 2025 hub, we’re taking a closer look at Cairn — a survival-climber from The Game Bakers (Furi, Haven), built around route choice, stamina management, and that constant “do I commit to this hold?” tension. Here’s why this…

Read More “Cairn’s Demo Makes Climbing Feel Real — Plus a Developer Q&A on Pitons, Risk, and Rewind” »

Developers, Indie, Indie Game Showcase, Interviews

Minh Le on Counter-Strike, Creativity, and Going Indie with Alpha Response

Posted on August 1, 2025May 2, 2026 By Ronny Fiksdahl
Minh Le on Counter-Strike, Creativity, and Going Indie with Alpha Response

A candid conversation with the co-creator of Counter-Strike about building an empire, and starting over. Minh “Gooseman” Le’s name is etched into gaming history. As the co-creator of Counter-Strike, he helped shape not just the tactical FPS genre—but online multiplayer culture itself. Now, decades later, Minh is back in the indie trenches with a new…

Read More “Minh Le on Counter-Strike, Creativity, and Going Indie with Alpha Response” »

Developers, E-Sports, Gaming News, Indie, Industry News, Interviews

Behind the Scenes: The Making of Ranger Commando

Posted on April 26, 2025May 4, 2026 By Ronny Fiksdahl
Behind the Scenes: The Making of Ranger Commando

Today we’re taking a closer look at Ranger Commando — a game that brings back the gritty, over-the-top energy of classic ’80s action heroes. We had the chance to sit down with its solo developer, who brings experience from major titles like Killzone to this personal, adrenaline-fueled project. From nostalgic inspirations to the challenges of…

Read More “Behind the Scenes: The Making of Ranger Commando” »

Developers, Gaming News, Indie, Interviews

Behind the Scenes the Making of Vampires Bloodlord Rising

Posted on March 23, 2025May 26, 2026 By Ronny Fiksdahl
Behind the Scenes the Making of Vampires Bloodlord Rising

Mehuman Games CEO and game designer Michał Ciastoń talks about Vampires: Bloodlord Rising, the world of Sangavia, castle building, co-op, vampire powers, sound design, and the thinking behind the game’s rebrand from Vampire Dynasty.

Developers, Gaming News, Indie, Interviews

Same Room, Same Day – A Journey Into Emotional Horror

Posted on January 29, 2025May 2, 2026 By Ronny Fiksdahl
Same Room, Same Day – A Journey Into Emotional Horror

Exploring Psychological Depth and Personal Healing in Bugi Games’ First-Person Indie Thriller Few indie games tackle the themes of trauma, introspection, and emotional recovery as directly as Same Room, Same Day. Developed by Bugi Games, this first-person psychological horror blends traditional FPS gameplay with intimate storytelling rooted in real therapeutic experience. We spoke with Eduard,…

Read More “Same Room, Same Day – A Journey Into Emotional Horror” »

Developers, Gaming News, Indie, Interviews

Get a Closer Look at Permafrost 2025s Anticipated Survival Game Through Insights From Pawel Bragoszewski of Space Rocket Games

Posted on January 7, 2025May 2, 2026 By Ronny Fiksdahl
Get a Closer Look at Permafrost 2025s Anticipated Survival Game Through Insights From Pawel Bragoszewski of Space Rocket Games

Welcome to a closer look at the frozen world of Permafrost. Just another survival game? Let’s find out. Permafrost drops us into a frozen world where the rules of survival have been rewritten. Set in the ruins of 2035, this new survival game from Space Rocket Games, with publishing support from Toplitz Productions, isn’t just…

Read More “Get a Closer Look at Permafrost 2025s Anticipated Survival Game Through Insights From Pawel Bragoszewski of Space Rocket Games” »

Developers, Gaming News, Interviews

Exploring Sammy Jukes Twin Lakes an in Depth Look With Gameplay and Developer Insights

Posted on September 21, 2024May 4, 2026 By Ronny Fiksdahl
Exploring Sammy Jukes Twin Lakes an in Depth Look With Gameplay and Developer Insights

Sammy Jukes: Twin Lakes blends detective work, puzzles, dark small-town secrets, and quirky character writing in a narrative adventure shaped by cult mystery influences. This gameplay feature and developer Q&A looks at the game’s story, choices, visuals, voice acting, and the strange town at the center of it all.

Developers, Gaming News, Indie, Interviews

Kicking Off Our Indie Games Showcase With Exclusive Interviews and Gameplay

Posted on September 20, 2024May 2, 2026 By Ronny Fiksdahl
Kicking Off Our Indie Games Showcase With Exclusive Interviews and Gameplay

Indie Games Showcase kicks off today! Day 1 features Timore Narhelma, Multiplayer Medieval, and Sammy Jukes: Twin Lakes Join us on Fix Gaming Channel as we kick off our Indie Games Showcase—featuring creator Q&As, first-look gameplay, and thoughtful conversations with the developers behind today’s highlights. Related: Behind the Scenes: The Making of Vampire’s Bloodlord Rising…

Read More “Kicking Off Our Indie Games Showcase With Exclusive Interviews and Gameplay” »

Gaming News

Multiplayer Medieval Exclusive Review Developer Interview Game 23 in Todays Showcase

Posted on September 20, 2024May 4, 2026 By Ronny Fiksdahl
Multiplayer Medieval Exclusive Review Developer Interview Game 23 in Todays Showcase

Step into the exhilarating world of ‘Multiplayer Medieval,’ a game that transforms the classic hack-and-slash formula into an epic saga of strategy and survival. Designed for the brave and the bold, this game offers a perfect blend of fast-paced action and thoughtful tactical battles. Join us as we delve deep into its features, speak with…

Read More “Multiplayer Medieval Exclusive Review Developer Interview Game 23 in Todays Showcase” »

Developers, Gaming News, Indie, Indie Game Showcase, Interviews

Unraveling the Horrors of Timore Narhelma Exclusive Interview With Developer Vidas Salavejus

Posted on September 20, 2024May 4, 2026 By Ronny Fiksdahl
Unraveling the Horrors of Timore Narhelma Exclusive Interview With Developer Vidas Salavejus

Developer Vidas Salavejus discusses the psychological horror gameTimore Narhelma, its eerie design, and the existential themes behind the experience. A Game That Explores the Mind “Timore Narhelma” is a psychological horror game that blends surreal visuals, haunting audio, and philosophical depth. Developed and published by Vidas Salavejus, it pushes the boundaries of the genre with…

Read More “Unraveling the Horrors of Timore Narhelma Exclusive Interview With Developer Vidas Salavejus” »

Developers, Gaming News, Indie, Interviews
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  • Ominomicon title and the words “sculpt what falls” over a blurred grid of colorful game blocks
    This May Be Anti-Inspirational. It Worked Anyway. Fix Stories
  • 7 best multiplayer iPhone games to play with friends in 2026
    7 Best iPhone Multiplayer Games for 2026 Gaming Lists
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  • Electronic Arts logo beneath an illustration of dollar bills representing EA’s completed $55 billion acquisition
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  • Beast Reincarnation featured image showing the dark fantasy action RPG and its mysterious protagonist.
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  • WildBlue featured image showing the colorful open-world aerial adventure game.
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