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Tag: solo developer

The Making of Operator8 and the Vision of Aligned Games

Posted on October 26, 2024September 16, 2026 By Ronny Fiksdahl
The Making of Operator8 and the Vision of Aligned Games

Operator8 developer Johannes balances game creation with Aligned Games’ Unity asset business. He explains why scope, funding, community feedback and maintaining tools shape his work—and how his brother contributes to the audio.

Developers, Gaming News, Indie, Interviews

In Depth Interview With Željko Kos Exploring Pompeii the Legacy Set to Revolutionize Historical City Building Games in 2025

Posted on September 2, 2024May 2, 2026 By Ronny Fiksdahl
In Depth Interview With Željko Kos Exploring Pompeii the Legacy Set to Revolutionize Historical City Building Games in 2025

Inside Pompeii: The Legacy with Željko Kos of Siscia Games, covering Roman history, the WhaleX engine, solo development, family succession, city-building systems, and the long road from Commodore 64 tinkering to rebuilding Pompeii.

Developers, Gaming News, Indie, Interviews

Gah! Blends Hack-and-Slash Combat With Roguelite Runs

Posted on August 31, 2024September 23, 2026 By Ronny Fiksdahl
Gah! Blends Hack-and-Slash Combat With Roguelite Runs

Gah! is a fast-paced roguelite from solo developer Jasio Games, combining hack-and-slash combat, short runs, village upgrades, and shifting worlds.

Gaming News, Indie

Unveiling Shadows Dark and Deep Review a Gustave Dor Inspired Horror Masterpiece With Insights From The Movie Hero

Posted on August 15, 2024September 20, 2026 By Fix Gaming Team
Unveiling Shadows Dark and Deep Review a Gustave Dor Inspired Horror Masterpiece With Insights From The Movie Hero

Dark and Deep review by TheMovieHero, covering Walter Woods’ Gustave Doré-inspired cosmic horror, puzzle design, atmosphere, sound, and psychological tension.

Gaming News, Indie, PC Reviews, Reviews

Interview Alone in the Dark Walter Woods on Bringing Dark and Deep to Life

Posted on August 7, 2024September 19, 2026 By Ronny Fiksdahl
Interview Alone in the Dark Walter Woods on Bringing Dark and Deep to Life

Fix Gaming Channel speaks with Walter Woods about Dark and Deep, Gustave Doré, solo development, sound design, invisible enemies, cosmic horror, player feedback, and building fear through art and atmosphere.

Developers, Gaming News, Indie, Interviews

Amonga99 Interview: Army Troop, AI Bots, and the Solo Dev Path Behind an Indie FPS

Posted on June 22, 2024September 27, 2026 By Ronny Fiksdahl
Amonga99 Interview: Army Troop, AI Bots, and the Solo Dev Path Behind an Indie FPS

Fix Gaming Channel speaks with Amonga99 about Army Troop, solo development, GameMaker, Unity, realistic FPS design, player feedback, AI bots, future projects, and why the indie path still matters.

Developers, Gaming News, Indie, Interviews

Inside Hidden Object Guru’s Process: Surprises, Setbacks, Wins

Posted on February 13, 2024September 18, 2026 By Ronny Fiksdahl
Inside Hidden Object Guru’s Process: Surprises, Setbacks, Wins

Fix Gaming Channel speaks with Hidden Object Guru about odd game ideas, lost builds, Crash Math, Dracula Defense, Clown in the Woods, collaboration, screenwriting, and creative limits in indie development.

Developers, Gaming News, Indie, Interviews

Archor Wright Interview: Multiplayer Cowboys, Cavemen, and Indie Game Development

Posted on January 18, 2024September 20, 2026 By Ronny Fiksdahl
Archor Wright Interview: Multiplayer Cowboys, Cavemen, and Indie Game Development

Fix Gaming Channel speaks with indie developer Archor Wright about Multiplayer Cowboys, Multiplayer Cavemen, hobbyist game development, meme games, player feedback, emerging technology, and the value of indie-focused coverage.

Developers, Gaming News, Indie, Interviews

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