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  • KEEPYBOO key art showing five colorful ghosts beside a board of numbered puzzle clues beneath the game's logo.
    Fix Stories: Why I Threw Away Every Board That Needed a Guess Fix Stories
  • The Caribou Trail key art featuring First World War soldiers against a red and yellow backdrop with the game's title.
    The Caribou Trail PS5 Review: A Moving WWI Story With Uneven Gameplay Gaming News
  • Red Camp Blood update artwork for No More Room in Hell 2, with a decaying face and silhouetted survivors.
    No More Room in Hell 2’s Camp Blood Update Adds a Slasher-Inspired Survival Map Gaming News
  • Suzu stands beside bicycles in a graffiti-covered tunnel in Tokyo Stories.
    Tokyo Stories Interview: Yuki Ikeda on What Lies Beyond the Demos Developers
  • Satellite Odyssey: Jupiter Game of the Week #77 artwork with the heroine, a grotesque creature, the game logo, and Fix Gaming branding.
    Satellite Odyssey: Jupiter Is Game of the Week #77: Noir, Robots, and a Station Full of Secrets Game of the Week
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    Fix Stories: I Built an iPhone Duo Game Without Owning the Phone Fix Stories
  • CAPCOM ID logo centered on a blue and turquoise gradient background.
    Capcom ID Breach Exposes 11.7 Million Records Worldwide Gaming News
  • RushOrb: Storm Atlas game icon showing an orb on a glowing winding road above the mountains
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Category: Indie

All things indie—news, reviews, features, and spotlights on independent games and creative teams.

Fix Stories: One Swift Engine, Two Phones — How Stelline Came to Android

Posted on October 7, 2026 By Ronny Fiksdahl
Fix Stories: One Swift Engine, Two Phones — How Stelline Came to Android

Andelis Studio explains why Stelline’s Android version runs the same Swift puzzle engine as the iPhone release, and what it took to make that work.

Fix Stories, Gaming News, Indie, Mobile

Permafrost Early Access Review – Beautiful, Brutal and Still Frozen Around the Edges

Posted on October 7, 2026October 20, 2026 By Ronny Fiksdahl
Permafrost Early Access Review – Beautiful, Brutal and Still Frozen Around the Edges

After 30 hours solo in Permafrost, Ronny finds a beautiful, brutal survival game with stronger systems, familiar bugs, and technical rough edges. 7/10.

Gaming News, Indie, PC Reviews, Reviews

Fix Stories: Games Don’t Always Need to Ask More From Us

Posted on October 5, 2026 By Ronny Fiksdahl
Fix Stories: Games Don’t Always Need to Ask More From Us

Nicholas Jacob shares why he began building Luminids as a calm colony game where players can create a home, step inside it, and simply spend time somewhere kind.

Fix Stories, Gaming News, Indie

Tavern Keeper Update 2 Adds Cellars After Player Feedback

Posted on October 5, 2026 By Ronny Fiksdahl
Tavern Keeper Update 2 Adds Cellars After Player Feedback

Tavern Keeper’s Digging Deeper update brings cellars to every level after player feedback pushed Greenheart Games to rethink multi-level taverns.

Gaming News, Indie

HR: Human Remains Is Game of the Week #74

Posted on October 4, 2026October 14, 2026 By Ronny Fiksdahl
HR: Human Remains Is Game of the Week #74

HR: Human Remains is Fix Gaming Channel’s Game of the Week #74, selected for its varied horror, strange world and unexpectedly heartfelt story.

Game of the Week, Gaming News, Indie

Nerial Ends Game Development After 13 Years

Posted on October 3, 2026October 3, 2026 By Ronny Fiksdahl
Nerial Ends Game Development After 13 Years

Nerial, the studio behind Reigns, Card Shark and The Crush House, is ending development after 13 years. The decision was made with Devolver Digital, and the team will seek new opportunities.

Gaming News, Indie, Industry News

We Traced Tunnelborn Back to Flarebound. Then the Build Files Raised New AI Questions

Posted on October 1, 2026 By Ronny Fiksdahl
We Traced Tunnelborn Back to Flarebound. Then the Build Files Raised New AI Questions

Fix Gaming Channel compared the installed Tunnelborn and Flarebound demos and found strong technical project continuity, raising new questions about their AI disclosure history.

Editorials, Gaming News, Indie, Industry News

A Game About Digging A Hole Is Getting a Four-Player Sequel Because Everyone Wanted to Dig Together

Posted on October 1, 2026October 1, 2026 By Ronny Fiksdahl
A Game About Digging A Hole Is Getting a Four-Player Sequel Because Everyone Wanted to Dig Together

A Game About Digging A Hole is getting a sequel rebuilt around four-player online co-op, crossplay, a larger world and a new beach setting.

Gaming News, Indie

HR: Human Remains Review – A Corporate Office Job in a Demonic Apocalypse

Posted on September 29, 2026October 4, 2026 By Jake Boyette
HR: Human Remains Review – A Corporate Office Job in a Demonic Apocalypse

HR: Human Remains turns a demonic office job into a strange, varied horror adventure with surprising heart. Jake Boyette reviews it on PC and scores it 9/10.

Gaming News, Indie, PC Reviews, Reviews

The Gas Station Files Part 4: We Found It Again in Cursed Gas Station

Posted on September 29, 2026 By Ronny Fiksdahl
The Gas Station Files Part 4: We Found It Again in Cursed Gas Station

I stumbled across Cursed Gas Station on Steam and immediately recognized the familiar roadside environment from The Gas Station Files. Part 4 documents the latest sighting before the game and demo are released.

Editorials, Gaming News, Indie

Future Knight Is Game of the Week #73: Eight Hours to Save Humanity’s Memory

Posted on September 28, 2026October 4, 2026 By Ronny Fiksdahl
Future Knight Is Game of the Week #73: Eight Hours to Save Humanity’s Memory

Future Knight is Fix Gaming Channel’s Game of the Week #73, standing out with LCD-inspired visuals, frantic 2D action, character switching, and a bizarre story.

Game of the Week, Gaming News, Indie

Fix Stories: Building Software From a 2006 Pathfinder

Posted on September 27, 2026 By Ronny Fiksdahl
Fix Stories: Building Software From a 2006 Pathfinder

Travis shares what it means to build software, game-development tools, and AI-assisted projects while living and working from a 2006 Nissan Pathfinder.

Fix Stories, Gaming News, Indie

KnoxMap Turns Your Real Hometown Into a Project Zomboid Build 42 Map

Posted on September 27, 2026September 27, 2026 By Ronny Fiksdahl
KnoxMap Turns Your Real Hometown Into a Project Zomboid Build 42 Map

KnoxMap turns real locations into Project Zomboid Build 42 maps, and version 1.4 now supports much larger city-scale projects with optional Overture Maps data.

Gaming Culture, Gaming News, Indie

Pulse Drive Demo Review — Addictive Rhythm Racing With Rough Edges

Posted on September 27, 2026 By Ronny Fiksdahl
Pulse Drive Demo Review — Addictive Rhythm Racing With Rough Edges

I tested the Pulse Drive demo ahead of its September 29 release. The rhythm-racing idea is addictive and performance is solid, but onboarding and controller feel still need work.

Gaming News, Indie, PC Reviews, Reviews

From Horizon Zero Dawn to Pulse Drive: Simen “Nemi” Stroek on Going Solo

Posted on September 26, 2026October 20, 2026 By Ronny Fiksdahl
From Horizon Zero Dawn to Pulse Drive: Simen “Nemi” Stroek on Going Solo

From Quake and Half-Life mapping to Guerrilla, GRIP and Speed Freeks, Simen “Nemi” Stroek talks about building Pulse Drive largely by himself, the cost of solo development, optimization, and finally making a game that is truly his own.

Developers, Gaming News, Indie, Interviews

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