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  • Pixel Arcadia logo for the new retro gaming showcase launching in August 2026.
    Terranigma Returns as Pixel Arcadia Debuts With 50+ Retro Games Gaming News
  • Aloy from Horizon Zero Dawn with text reading 10 PC Games You Can Play Without a Graphics Card in 2026
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    Samsung DeX Gaming on a 49-Inch 32:9 Monitor: Playable, Not Ultrawide Editorials
  • Fatal Fury The Ultimate History Collector’s Edition book from Bitmap Books
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  • Modern Warfare 4 Beta menu showing Multiplayer locked with an Attestation Requirement Not Met warning while Campaign remains available
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Tag: game development

Logistics in an accessible management game: a story of compromise.

Posted on December 3, 2025May 2, 2026 By Ronny Fiksdahl
Logistics in an accessible management game: a story of compromise.

How Space Drilling Station’s logistics system evolved with players in mind Moving resources in a management game is very important. Depending on the target and the desired experience, several possibilities arise. At the beginning of the design process, the game was very small. We had to manage about twenty employees and moved resources by ordering…

Read More “Logistics in an accessible management game: a story of compromise.” »

Fix Stories, Gaming News, Indie

Outside the Blocks: Interview with Solo Dev Michał Kubas

Posted on November 26, 2025May 2, 2026 By Fix Gaming Team
Outside the Blocks: Interview with Solo Dev Michał Kubas

Creating Tiny Worlds – A Q&A with Outside the Blocks Developer Michał Kubas Outside the Blocks is the work of solo developer Michał Kubas, who has been quietly building a detailed medieval diorama sandbox where every wall, rooftop, and tiny prop can be placed, tweaked, and lit just so. After featuring the game as our…

Read More “Outside the Blocks: Interview with Solo Dev Michał Kubas” »

Developers, Gaming News, Indie, Indie Game Showcase, Interviews

Indie Over the Hill Gained 650,000 Wishlists in 10 Months

Posted on November 24, 2025May 2, 2026 By Fix Gaming Team
Indie Over the Hill Gained 650,000 Wishlists in 10 Months

How an Indie Gained 650,000 Wishlists in 10 Months Consistency, social media content, and showcase momentum helped drive consumer interest, with the game “over the Hill” reaching 650,000 wishlists. In a market where thousands of new games fight for visibility every year, hitting 650,000 Steam wishlists in just ten months sounds almost unreal. Yet that’s…

Read More “Indie Over the Hill Gained 650,000 Wishlists in 10 Months” »

Gaming News, Indie

Indie Dev Playtest Guide (Part 2): From First Keys to Useful Feedback

Posted on November 16, 2025August 2, 2026 By Ronny Fiksdahl
Indie Dev Playtest Guide (Part 2): From First Keys to Useful Feedback

Part 2 of our playtest series is up—this time for devs. Clear goals, the right slice of your game, and feedback you can use.

Gaming News, Indie Dev Guides

Space Revolver Interview — Rotating-Map Sokoban from MKstudio

Posted on November 1, 2025May 2, 2026 By Ronny Fiksdahl
Space Revolver Interview — Rotating-Map Sokoban from MKstudio

Space Revolver — rotating-map Sokoban puzzles from MKstudio (Gamescom mini-interview) We caught up with developer Shin Min-gi (신민기) of MKstudio at Gamescom to talk Space Revolver — a Sokoban-inspired puzzle adventure where you rotate the entire map, flip gravity, and solve clever ice/laser/switch/portal challenges. Answers below are presented exactly as spoken. Teaser Rumble may require…

Read More “Space Revolver Interview — Rotating-Map Sokoban from MKstudio” »

Developers, Gaming News, Indie, Interviews

Ship Stronger: How a Mock Review Catches Problems Before Players Do

Posted on October 31, 2025August 2, 2026 By Ronny Fiksdahl
Ship Stronger: How a Mock Review Catches Problems Before Players Do

What mock reviews are, what you get, and when indie devs should use them.

Gaming News, Indie Dev Guides

Interview: RAD — Repeat After Death makes your last run the enemy (Steam demo).

Posted on October 27, 2025May 2, 2026 By Ronny Fiksdahl
Interview: RAD — Repeat After Death makes your last run the enemy (Steam demo).

Hands-on at gamescom asia × Thailand Game Show 2025 (Bangkok): ‘RAD — Repeat After Death’ turns your past runs into your worst enemy Fix Gaming Channel spoke with Derric about RAD — Repeat After Death, a 2D action-roguelike where your previous runs return as hostile echoes that mirror your moves. A free demo is live…

Read More “Interview: RAD — Repeat After Death makes your last run the enemy (Steam demo).” »

Developers, Gaming News, Indie, Interviews

New on Steam: Scenes from the Heart – Part 1 (with mini Q&A).

Posted on October 25, 2025June 10, 2026 By Ronny Fiksdahl
New on Steam: Scenes from the Heart – Part 1 (with mini Q&A).

New on Steam: ‘Scenes from the Heart – Part 1’ is a character-first Visual Novel about friendship, improv, and making a VN Finnish solo developer Zamius has released Scenes from the Heart – Part 1 on Steam. It’s a grounded, two-ending Visual Novel that focuses on connection, creativity, and the small frictions of building something…

Read More “New on Steam: Scenes from the Heart – Part 1 (with mini Q&A).” »

Gaming News, Indie

Facepunch Interview — Rust, s&box & Garry’s Mod

Posted on October 22, 2025May 2, 2026 By Ronny Fiksdahl
Facepunch Interview — Rust, s&box & Garry’s Mod

A floor chat with Facepunch on Rust’s monthly cadence and the road to s&box Fix Gaming Channel sat down with Grant Smith (Chief Business Officer) and Ash Cook (Marketing Manager) of Facepunch Studios at Gamescom Asia × Thailand Game Show (QSNCC, Bangkok) to talk about Rust’s monthly updates, the evolving roadmap for s&box, and why…

Read More “Facepunch Interview — Rust, s&box & Garry’s Mod” »

Gaming News, Indie, Industry Insiders, Industry News, Interviews

Mist Survival: Early Access Status, How Long It’s Been and What We Know About 1.0

Posted on October 3, 2025August 24, 2026 By Ronny Fiksdahl
Mist Survival: Early Access Status, How Long It’s Been and What We Know About 1.0

Mist Survival entered Steam Early Access on August 15, 2018. By October 2, 2025, the survival sandbox had spent more than seven years in Early Access, while version 1.0 still had no confirmed release date. Here’s the status of the game at the time and what the developer had said about completing it.

Gaming News, Indie

Streamers and Press — Combining Strategy

Posted on September 27, 2025August 2, 2026 By Aidan Minter
Streamers and Press — Combining Strategy

Indie PR that works: combine streamers and press. Timing, targeting, press kits, and outreach so your game isn’t drowned out by today’s release volume.

Gaming News, Indie Dev Guides

BLIGHT: Survival – New Devlog Reveals How Co-op Medieval Horror Game is Shaping Up

Posted on September 20, 2025May 2, 2026 By Aidan Minter
BLIGHT: Survival – New Devlog Reveals How Co-op Medieval Horror Game is Shaping Up

New Steam devlog focuses on core loop, infection spread, dungeons, and breakable gear Blight: Survival, the medieval-set PvE survival game developed by Haenir Studio and published by Behaviour Interactive, recently revealed the latest insights into development with its newest devlog on Steam. Since its dramatic and much-talked-about debut back in November 2022, Blight: Survival made…

Read More “BLIGHT: Survival – New Devlog Reveals How Co-op Medieval Horror Game is Shaping Up” »

Gaming News, Indie

Indie Isn’t a Label. It’s Daily Work—Inside Fix Gaming Channel

Posted on September 20, 2025May 2, 2026 By Ronny Fiksdahl
Indie Isn’t a Label. It’s Daily Work—Inside Fix Gaming Channel

Some days this feels like 10 years. Other days, 10 days. Here’s the truth. When I started Fix Gaming Channel, I told myself I’d post honest updates about what it really takes to run an indie outlet. I’ve kept that up—inside FGC circles and out in public. Still, most of the work sits underwater: writing,…

Read More “Indie Isn’t a Label. It’s Daily Work—Inside Fix Gaming Channel” »

Gaming News, Indie, Industry News, Inside Fix Gaming

Den of Wolves — The Co-op Sci-Fi Heist FPS With Brains and Brawn

Posted on September 15, 2025May 2, 2026 By Aidan Minter
Den of Wolves — The Co-op Sci-Fi Heist FPS With Brains and Brawn

Co-op sci-fi heist FPS with a techno-thriller twist from 10 Chambers Truth be told, there just aren’t enough decent heist games, or at least not enough decent ones where ‘tooling up’ with your friends in co-op to pull off a daring raid on someone’s hard-earned wealth is concerned. It wasn’t until the Payday trilogy of…

Read More “Den of Wolves — The Co-op Sci-Fi Heist FPS With Brains and Brawn” »

Gaming News, Industry News

Tetrarchy Studios Opens Mandated Fate Playtest

Posted on September 8, 2025May 2, 2026 By Ronny Fiksdahl
Tetrarchy Studios Opens Mandated Fate Playtest

Retro-futuristic noir adventure invites players to help shape its branching narrative and design before release MEDIA ALERT — September 8, 2025 — Indie developer Tetrarchy Studios is inviting playtesters for Mandated Fate, a story-driven, retro-sci-fi adventure set in an alternate 1985 under a technocratic empire. Join the Mandated Fate playtest and immerse yourself in the…

Read More “Tetrarchy Studios Opens Mandated Fate Playtest” »

Gaming News, Indie

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  • Pixel Arcadia logo for the new retro gaming showcase launching in August 2026.
    Terranigma Returns as Pixel Arcadia Debuts With 50+ Retro Games Gaming News
  • Aloy from Horizon Zero Dawn with text reading 10 PC Games You Can Play Without a Graphics Card in 2026
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  • Incident Archives – Flight 882 milestone graphic showing an aircraft in heavy rain with “10,000 Players!” text
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  • Samsung DeX gaming on a 32:9 monitor was playable in my test, but the games did not provide proper ultrawide support.
    Samsung DeX Gaming on a 49-Inch 32:9 Monitor: Playable, Not Ultrawide Editorials
  • Fatal Fury The Ultimate History Collector’s Edition book from Bitmap Books
    Fatal Fury: The Ultimate History Opens SNK’s Fighting Archives First Impressions
  • Modern Warfare 4 Beta menu showing Multiplayer locked with an Attestation Requirement Not Met warning while Campaign remains available
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  • Together After Dark key art showing the game logo beside a bloodied character covering their face
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  • Call of Duty NEXT Live Now graphic over a black and gold world map
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