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  • Two fantasy women with blue and purple wings surrounding the AION 2 logo.
    AION 2 First Impressions – Beautiful in 32:9, but Combat Left Me Bored First Impressions
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Category: Interviews

In-depth interviews with game developers, artists, composers, and creators — exploring their journeys, creative processes, and the games they bring to life.

Logistics in an accessible management game: a story of compromise.

Posted on December 3, 2025September 23, 2026 By Ronny Fiksdahl
Logistics in an accessible management game: a story of compromise.

This developer story looks at the compromises behind making logistics systems more accessible without stripping away the depth that makes management games satisfying.

Fix Stories, Gaming News, Indie

Outside the Blocks: Interview with Solo Dev Michał Kubas

Posted on November 26, 2025September 20, 2026 By Fix Gaming Team
Outside the Blocks: Interview with Solo Dev Michał Kubas

Solo developer Michał Kubas discusses Outside the Blocks, its diorama building systems, creative freedom, and the challenges of developing the project alone.

Developers, Gaming News, Indie, Indie Game Showcase, Interviews

Welcome to Fix Stories

Posted on November 8, 2025September 17, 2026 By Ronny Fiksdahl
Welcome to Fix Stories

Fix Stories is where developers share the real stories behind their games in their own words, including lessons, setbacks, creative decisions, and the moments that rarely appear in press releases.

Fix Stories, Gaming News, Indie, Inside Fix Gaming

Space Revolver Interview — Rotating-Map Sokoban from MKstudio

Posted on November 1, 2025September 20, 2026 By Ronny Fiksdahl
Space Revolver Interview — Rotating-Map Sokoban from MKstudio

MKstudio’s Shin Min-gi discusses Space Revolver, a Sokoban-inspired puzzle game built around rotating maps, gravity changes, and environmental logic.

Developers, Gaming News, Indie, Interviews

Interview: RAD – Repeat After Death Makes Your Last Run the Enemy

Posted on October 27, 2025September 20, 2026 By Ronny Fiksdahl
Interview: RAD – Repeat After Death Makes Your Last Run the Enemy

RAD: Repeat After Death turns previous runs into enemies. Our Gamescom Asia interview covers its roguelike combat, Steam demo, and launch plans.

Developers, Gaming News, Indie, Interviews

Facepunch Interview — Rust, s&box & Garry’s Mod

Posted on October 22, 2025September 25, 2026 By Ronny Fiksdahl
Facepunch Interview — Rust, s&box & Garry’s Mod

Facepunch discusses Rust’s monthly updates, the s&box roadmap, and Garry’s Mod growth in our Gamescom Asia interview from Bangkok.

Gaming News, Indie, Industry Insiders, Interviews

Game of the Week #19: Last Outpost Shines Under Pressure

Posted on September 4, 2025September 20, 2026 By Ronny Fiksdahl
Game of the Week #19: Last Outpost Shines Under Pressure

Last Outpost is Game of the Week #19, a clean RTS built around daytime expansion, nighttime defense, unit-tower synergy, and increasingly tense enemy waves.

Developers, Game of the Week, Gaming News, Indie, Interviews

NEOWIZ Interview: Justin Carnahan on Global Publishing and Originality

Posted on September 3, 2025September 17, 2026 By Ronny Fiksdahl
NEOWIZ Interview: Justin Carnahan on Global Publishing and Originality

NEOWIZ Brand Director Justin Carnahan discusses global publishing, originality, partnerships, and what comes next for the Korean developer-publisher.

Gaming News, Industry Insiders, Interviews

Jakub Szamałek Talks Inner Space, Rebel Wolves, and Life After The Witcher 3

Posted on August 8, 2025May 8, 2026 By Ronny Fiksdahl
Jakub Szamałek Talks Inner Space, Rebel Wolves, and Life After The Witcher 3

Jakub Szamalek discusses Inner Space, The Witcher 3, Cyberpunk 2077, Rebel Wolves, and The Blood of Dawnwalker in this updated Fix Gaming Channel interview.

Art in Games, Gaming News, Industry News, Interviews

Game of the Week #15: Fortified Space – A Solo Dev’s Dream Turns Real

Posted on August 5, 2025September 25, 2026 By Ronny Fiksdahl
Game of the Week #15: Fortified Space – A Solo Dev’s Dream Turns Real

Fortified Space, a solo-dev tactical sci-fi sandbox from Nightsail Game Studios, is Game of the Week #15 with ship combat, exploration, and base building.

Developers, Game of the Week, Gaming News, Indie, Interviews

Minh Le on Counter-Strike, Creativity, and Going Indie with Alpha Response

Posted on August 1, 2025September 25, 2026 By Ronny Fiksdahl
Minh Le on Counter-Strike, Creativity, and Going Indie with Alpha Response

Counter-Strike co-creator Minh Le reflects on the mod’s unexpected rise, his return to tactical shooters, and the creative challenges of building the indie FPS Alpha Response.

Developers, E-Sports, Gaming News, Indie, Industry News, Interviews

Fred Gambino on Dark Shepherd and the Future of Sci-Fi Art

Posted on July 9, 2025September 26, 2026 By Ronny Fiksdahl
Fred Gambino on Dark Shepherd and the Future of Sci-Fi Art

Fred Gambino discusses Dark Shepherd, decades of sci-fi art, visual storytelling, and where he sees the future of science-fiction illustration heading.

Art in Games, Gaming News, Interviews

Anima Flux Interview: How Hand-Drawn Animation and Retro Sci-Fi Vision Shape a Bold New Co-Op Adventure

Posted on June 28, 2025September 23, 2026 By Ronny Fiksdahl
Anima Flux Interview: How Hand-Drawn Animation and Retro Sci-Fi Vision Shape a Bold New Co-Op Adventure

Anima Flux: Art of Resistance in a Retro Sci-Fi Dystopia A retro-futuristic, hand-drawn sci-fi world built with bold artistic vision and layered visual storytelling. What happens when you merge retro sci-fi, cyberpunk dystopia, and entirely hand-drawn animation? You get Anima Flux—a co-op action platformer that’s visually rich, narratively dense, and uniquely expressive. We spoke with…

Read More “Anima Flux Interview: How Hand-Drawn Animation and Retro Sci-Fi Vision Shape a Bold New Co-Op Adventure” »

Art in Games, Gaming News, Interviews

Ben Bowman on 10 Years of GCX and Gaming for Good

Posted on June 25, 2025September 22, 2026 By Ronny Fiksdahl
Ben Bowman on 10 Years of GCX and Gaming for Good

GCX co-founder Ben Bowman reflects on the event’s 10-year journey, its community-first growth, challenges during COVID, and a charity mission that has raised more than $33 million for St. Jude.

Gaming News, Industry Insiders, Industry News, Interviews

Cryptigma – Game of the Week #5 + Exclusive Interview with Jack Garvin!

Posted on May 26, 2025September 26, 2026 By Ronny Fiksdahl
Cryptigma – Game of the Week #5 + Exclusive Interview with Jack Garvin!

This week, we’re beyond excited to crown Cryptigma as our Game of the Week #5! Created by the brilliant solo developer Jack Garvin, Cryptigma isn’t just a puzzle game – it’s an extraordinary journey into innovation and challenge that redefines the genre. From its mind-bending respawn mechanics to over 120 meticulously crafted levels, Cryptigma stands…

Read More “Cryptigma – Game of the Week #5 + Exclusive Interview with Jack Garvin!” »

Developers, Game of the Week, Gaming News, Indie, Interviews

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